The look and feel of non-city areas is getting there. Some issues around mesh alignment still, but performance is great. Zero CPU work here - but also no collision (yet)
The look and feel of non-city areas is getting there. Some issues around mesh alignment still, but performance is great. Zero CPU work here - but also no collision (yet)
I swear I could fiddle with these things until the end of time.
Finally got around to implementing the sub engine, hvac, impeller, impacts - all the sounds. (not pictured)
Also fine.
This is fine
Yes, I am very happy with how it's looking. I haven't dared go into VR yet.
Should have gotten that livery shader working first
I said we'd be getting a pilot. Is it pilots for subs...?
I wish its vision was based on movement, but sadly it's not.
Heading slowly towards the first proper networked test. It's gonna look the part!
Pilots are still on the 'todo' list.
I've been using this asset pack for so many years now and it just keeps on giving.